清理多余导入
This commit is contained in:
@@ -1,19 +0,0 @@
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://ds2ndihmos8m8"
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path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"
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[deps]
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source_file="res://art/House In a Forest Loop.ogg"
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dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"]
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[params]
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loop=true
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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@@ -1,42 +0,0 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dkmuju2nr42x4"
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path="res://.godot/imported/mob.glb-3afb43c03b9d1598b6af5154e2543eac.scn"
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[deps]
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source_file="res://art/mob.glb"
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dest_files=["res://.godot/imported/mob.glb-3afb43c03b9d1598b6af5154e2543eac.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=0
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meshes/lightmap_texel_size=0.1
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=15
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@@ -1,42 +0,0 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dolueyckipny0"
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path="res://.godot/imported/player.glb-08dcfb373480a049995065542e37637b.scn"
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[deps]
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source_file="res://art/player.glb"
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dest_files=["res://.godot/imported/player.glb-08dcfb373480a049995065542e37637b.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=0
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meshes/lightmap_texel_size=0.1
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=15
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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