Previously, goose would ignore declarations in the //+build gooseinject files that were not injectors. This meant that if you wanted to write application-specific providers, you would need to place them in a separate file, away from the goose injectors. This means that a typical application would have three handwritten files: one for the abstract business logic, one for the platform-specific providers, one for the platform-specific injector declarations. This change allows the two platform-specific files to be merged into one: the //+build gooseinject file. goose will now copy these declarations out to goose_gen.go. This requires a bit of hackery, since the generated file may have different identifiers for the imported packages, so goose will do some light AST rewriting to address these cases. (Historical note: this was the first change made externally, so also in here are the copyright headers and other housekeeping changes.) Reviewed-by: Tuo Shan <shantuo@google.com> Reviewed-by: kokoro <noreply+kokoro@google.com>
62 lines
1.2 KiB
Go
62 lines
1.2 KiB
Go
// Copyright 2018 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// This test verifies that the concrete type is provided only once, even if an
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// interface additionally depends on it.
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package main
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import (
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"fmt"
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"sync"
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)
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func main() {
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injectFooBar()
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fmt.Println(provideBarCalls)
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}
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type Fooer interface {
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Foo() string
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}
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type Bar string
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type FooBar struct {
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Fooer Fooer
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Bar *Bar
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}
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func (b *Bar) Foo() string {
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return string(*b)
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}
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func provideBar() *Bar {
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mu.Lock()
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provideBarCalls++
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mu.Unlock()
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b := new(Bar)
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*b = "Hello, World!"
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return b
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}
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var (
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mu sync.Mutex
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provideBarCalls int
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)
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func provideFooBar(fooer Fooer, bar *Bar) FooBar {
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return FooBar{fooer, bar}
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}
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